Dynamic Learning – Course Activities I

Autobotics gives students a head start in understanding how electrical and mechanical systems work independently and collectively as they design and build robots that perform relevant tasks. The class offers early exposure to computer languages and how they can be used to control physical systems. Using math, science and technology, it is designed to promote critical thinking and problem solving skills. Multiple Intelligences: Mathematical, Logical.

ACE, the Automotive Culture and Engineering program, teaches hands-on principles of math, science, technology and the history of automobiles. Students restore cars, attend car races, meet local automotive personalities and crew at real car races. The program develops critical thinking and logical skills through basic engine mechanics and complex motorsport tuning. By the end of the course, students have a complete understanding of the workings of modern automobiles. Multiple Intelligences: Interpersonal, Visual Spatial, Logical, Mathematical. Learn More about ACE

Game Theory (Chess), requires detailed thought processes and is a powerful tool in developing executive functions. Success in chess requires proactive thinking: players learn to predict not only their next moves but also those of their opponents, and must adjust their strategy accordingly. The players must consider the impact of each possible course of action: planning two or three moves in advance increases executive functioning and teaches the importance of preplanning as a way to reach goals. Multiple Intelligences: Visual Spatial, Logical, Intrapersonal.

Street Hockey As well as developing coordination and auditory processing skills, hockey requires an awareness of teamwork and strategy. Students learn the rules of play and cultivate an understanding of their own and their teammates’ strengths. Chandler students built their own street hockey rink. Multiple Intelligences: Bodily Kinesthetic, Interpersonal, Intrapersonal.

Academic Philosophy<•••••

Dynamic Learning – Courses and Activities II•••••>